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June 30, 2014
Would you be surprised if I told you that 343 Industries have no plans to introduce Halo: The Master Chief Collection to the Xbox 360 or the PC? I know I certainly wouldn't, as it seems Microsoft have found that The Master Chief Collection would be a solid way to encourage a bunch of their core fans to move over to the Xbox One platform.
However, it's not all just about business practice - according to a blog by 343 Industries on the Halo Waypoint, the Xbox 360 just wouldn't be able to handle the Master Chief Collection. At first, that seems like an odd thing to realize, especially considering all four games in the collection were released for either the Xbox 360 or the original Xbox, but if you think about it, it makes sense.
Halo 4 on it's own already takes two discs to play on the Xbox 360, and that doesn't include the extra included DLC maps. Throw in Halo 3, Halo 2 anniversary, which has been overhauled with brand new cutscenes, and the Halo Combat Evolved anniversary,
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June 29, 2014
Activision has now officially confirmed that the third DLC pack for Call of Duty: Ghosts will be released on July 3rd for PlayStation and PC, which is exactly one month after it's exclusive debut on Xbox platforms.
As the DLC was already previously released on Xbox 360 and Xbox One earlier this month, we already have a fair amount of details on the third COD Ghosts DLC pack.
The new Ghosts DLC pack has been named Invasion, and it will bring a wide range of new content to the game. Firstly, Invasion will bring four new maps into the world of Call of Duty Ghosts. The first map has been named Pharaoh, and it features an environment within an abandoned archaeological site of an ancient Egyptian palace.
The second Invasion map is Departed - a rural Mexican village that has been decorated for the Dia de los Muertos, or Day of the Dead Celebration. Mutiny, the third map, features a pirate hideout within a hidden Caribbean cove.
Finally, Favela from Modern Warfare 2
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June 28, 2014
Despite Destiny being prepared for an Xbox launch alongside the PlayStation version, Bungie and Sony have been getting along quite nicely, and PlayStation owners will be able to benefit from Bungie and Sony's new found relationship.
According to a few product listings for Destiny on various retailer websites, including Amazon, the PlayStation 3 and 4 versions of Destiny will receive content that could remain exclusive to Sony until Fall 2015, a whole year after the game's release date.
Destiny on the PlayStation will receive a bunch of exclusive gear, including a Monte Carlo assault rifle, a bunch of different ships, the Hawkmoon hand cannon, and a set of apparel for each of the three classes in the game.
The PS4 and PS3 versions of Destiny will also get an exclusive co-op mission and multiplayer competitive map. All of this content will apparently be made available as a DLC pack, and according to Amazon, it will remain exclusive to Destiny till Fall 2015.
Destiny
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June 26, 2014
Whilst part of Lionhead is currently hard at work on the brand new multiplayer-centric Fable Legends, new information suggests that Peter Molyneux's ex game development studio will also be working on another project, completely separate from the Fable universe.
According to Lionhead creative director Gary Carr, there is currently a team of eight working on trying to "build the next big IP." Carr mentioned that his team is throwing around a few prototypes, as well as planning a few games that could be added to the Fable Legends experience.
Whilst it's probably going to be a while before we actually see any official progress by Lionhead on the new IP, they seem pretty confident about going forward. New studio head, John Needham recently mentioned that "The primary purpose of the group is to come up with new game IP, and hopefully this time next year we'll have something exciting to talk about," when asked about the new team of eight working within the Lionhead studio.
Needham
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June 25, 2014
When I first heard about Destiny, I was quite excited. Bungie have always been so good at creating the Halo experience, but I was happy to see them try something new. Destiny is looking to be a great online cooperative experience that I'm sure many players will be happy to play, but it seems Bungie couldn't finish Destiny without paying tributes to their past, either.
Halo has always been a very competitive shooter, and it looks as if Bungie want players to get a little taste of that in Destiny, even if it isn't as fully complete as the whole Halo experience. Surprisingly, Bungie have pretty much kept the competitive side of Destiny under wraps, but thanks to the open nature of the recent alpha, we've already witnessed a decent amount of competitive gameplay.
A 6 minute gameplay video shows a 6v6 battle of what looks like a hardpoint domination type game, and the player-vs-player gameplay looks pretty smooth. It seems like players are capable of taking their earned gear into
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June 25, 2014
New leaked listings have revealed the upcoming fourth DLC pack for Battlefield 4, as well as detailing the content that players will be able to expect from the installation. The fourth DLC has been named Dragon's Teeth, and it will come with a variety of new maps, weapons vehicles and equipment.
The main focus of the new Dragon's Teeth DLC is on the four new maps. All four of the new DLC maps for Battlefield 4 will be based in Asian cities, and have been named Lumphini Garden, Pearl Market, Propaganda and Sunken Dragon.
So far, we haven't got any solid footage or images of the four new maps, but I'm certainly interested to see what kind of gameplay we can expect from the Asian city based maps. Dragon's Teeth will also add a few new weapons into the mix, a ballistic shield which has the ability to block incoming bullets, and the R.A.W.R - a new vehicle that can be remotely controlled and is heavily armed.
There is also a new territorial capture game called Chain Link,
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June 24, 2014
When Respawn Entertainment announced that they plan to add regular new content for Titanfall free of charge over the next year, they certainly weren't lying. At E3, players got a glimpse of what Respawn has plans for in the future, which included a variety of new game modes which are planned to be released later this month.
The new June update will add a few new game modes, as well as a bunch of new burn cards, and even some new customization options.
There will be a range of new burn cards for use in titan gameplay now, instead of just on foot, and players will be able to customize their titans by picking between three different titan voices, as well as unlocking and applying in-game decals.
As for the new game modes, the first game has been named Marked for Death - this game will be a 6V6 VIP style experience that puts one player on each team as the 'marked man.' Only killing the marked man will get game points, and after the marked man is dead, a new player on the
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June 23, 2014
Crytek are best known for the Crysis series, along with their very powerful range of game engines by the name of CryENGINE, which have allowed developers to reach beautiful graphic standards incredibly easily, but recently Crytek have been working on a brand new project.
The project in question is called Homefront: The Revolution, and it follows in the footsteps of the first Homefront title that was published by THQ. Crytek recently bought the rights for Homefront after THQ went bankrupt, so this new Homefront title could be considered a sequel, despite being under a new name.
Homefront: The Revolution is set in a world set after a fictional invasion of the United States by North Korea, and it gives players the control of survivors who are still putting up a fight against the North Korean forces.
Like everything by Crytek, Homefront: The Revolution looks pretty decent graphically-wise, but so far I can't get an idea about the gameplay. The gameplay shown so far looks
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June 22, 2014
Hideo Kojima has recently unveiled new plans for Metal Gear Solid V: The Phantom Pain, and it's sounding pretty exciting. Whilst the main experience for Metal Gear Solid V will be within the single player experience, Kojima is offering more playability by adding a few new online features to the franchise.
Players will be able to spend in-game currency on their very own mother base, a sea based facility, that will have plenty of customization potential. Interestingly, players will be able to edit and customize their own mother base both from within the game and from a smartphone device.
Kojima didn't reveal too much information, but he did state to CVG in an interview that, "People who want to create a Mother Base in a very detailed way will be able to design it through the interface, or using their smart device."
You may be wondering where the online portion of all this comes into play. As it turns out, other players will be able to infiltrate your mother base, and
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June 21, 2014
Ubisoft has recently revealed a brand new feature for Far Cry 4 that will allow your friends to get in on the action, even if they don't own the game themselves. The new feature is a PS4 exclusive that we'll probably be seeing a lot more of in the future. If you own Far Cry 4 when it releases, you will be able to send an invite to your friends, encouraging them to come and play the game with you.
Players will be able to accept their friend's Far Cry 4 invites, and they'll be able to join in on the action regardless of whether they actually own the game or not. For this to happen, players will have to download a Far Cry 4 client onto their PlayStation that allows them to play when invited by a friend.
This new feature will restrict those that don't own the game to co-op play with friends that have invited them personally, but I still think it's a great initiative by Sony, and we'll probably see many more games in the future supporting this same approach.
Far Cry 4 is