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February 11, 2017
The industry for pro controllers is growing at a tremendous pace, and it’s no surprise when you consider how fast esports is growing too. Many players are often confused about pro controllers and whilst they add new functionality over standard controllers they are not considered to be ‘modded’ controllers.
In this article, we explain why pro controllers are in fact not modded and why you can use pro controllers in tournaments or esports events.
On the surface, pro controllers come with a wide range of benefits - they have additional buttons, button re-mapping and the quality of the buttons, D-pad, joysticks, and triggers are often a lot higher than standard controllers.
There’s no denying that pro controllers offer better precision for skilled gamers, but they do not include any ‘mods’ or affect gameplay whatsoever.
On the other side of the fence, modded controllers have specific ‘mods’ that can be used to get an in-game edge over other players. These mods could
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October 27, 2016
Whilst there is already a lot of future DLC content up for grabs for Battlefield 1 players, DICE are planning to release a free playable map in December. The new map will not cost players a single penny, and even those that have not purchased the season pass will get access to the map the day it is released.
The new map coming to Battlefield 1 in December is called Giant's Shadow and it will be themed after the Battle of Selle, which took place along the Selle River in France. This particular battle happened in 1918 for 7 days from October 17th to October 25th. The Battle of Selle was the very beginning of the end of World War 1.
On top of announcing the new Battlefield 1 map, DICE released an infographic sharing details about the recent Battlefield 1 betas that happened before the game was released. The infographic shared details about total participating players and player class selection. Out of the 13.2 million players that took part in the beta, 30% of players took the
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December 20, 2015
Now that DICE has been hired to work on Battlefront, a lot of Battlefield fans have understandably been concerned about the future of the Battlefield series. Fortunately there's a lot of good news as far as new Battlefield development goes. On a new Twitter post, DICE's development director Dan Vaderlind revealed that he has now left the Battlefront team to focus on their next game, which will be a Battlefield title.
Whilst there will still be a team at DICE dedicated to Battlefront, the main focus at DICE will now be towards developing the next Battlefield game. Considering that Battlefield 4 launched with a number of issues and DICE asked Visceral Games to help with Hardline, there's definitely a lot of anticipation on how DICE will deliver the next Battlefield title. No launch date has been set for Battlefield 5, (Or whatever else it may be called.) and we currently have no promotional material out of DICE's offices yet, but it's suggested that the game will be launched in 2016.
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November 07, 2015
If you've been paying attention to anything that has come out of the 343 Industries camp then you may have heard that they will be releasing map packs as free DLC for Halo 5. Most of the additional funds for Halo 5 will come straight from the gold REQ packs, which cost $2.99 and provide players with cosmetics and Warzone boosts and items.
Thankfully, it looks like there won't be a lack of DLC content, despite all of it being free. In fact, the first DLC content patch for Halo 5 will be hitting servers in November. 343 Industries has already revealed what content will be included in the first patch.
In just under a week, the new content patch for Halo 5 will be launched. In this first content patch, 343 Industries will be adding a few different features, including the much loved Big Team Battle game mode. Unfortunately there aren't any dedicated in-house maps for BTB yet - instead, you'll have to make do with maps created in Forge by the 343 developers for the 8v8 game mode.
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October 02, 2015
It's becoming an increasing trend for AAA titles to have less focus on the singleplayer aspects and more focus on the multiplayer. This is especially the case for many first person shooters over the last few years.
The first game to see a multiplayer only experience was Titanfall and since then we've now got Battlefront and it's now been revealed that Rainbow Six: Siege will also have no singleplayer campaign. This means that, besides the co-op mode Terrorist Hunt, everything in Rainbow Six: Siege will be on a player-versus-player basis, and almost everything will be done online either with or against other players.
There are a couple of exceptions to the above information. Rainbow Six: Siege will have a few training missions as well as a versus mode against AI for offline play, but these are the only offline options for players.
This information was revealed by Siege's art director Scott Mitchell, who said that players will, "Go through training, where you get to experience
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September 29, 2015
There's no way to deny it. Halo: The Master Chief Collection launched with tons of issues and it completely ruined the possibility for many players to even play the game properly. 343 Industries has definitely taken the poor launch of the Master Chief Collection to heart though, and the boss of Xbox, Phil Spencer has spoken out about 343's promise to make sure Guardians is released without any problems.
"I know that of all of our teams, no team at their core feels the need to hit a great launch from a multiplayer and connection issues more than 343. That team took the issues around the launch of Master Chief Collection, it kind of hit them in the heart, because it's Halo Nation. It's the people who love these past Halo games."
Every time Phil Spencer has gone to visit 343 Industries, he's been impressed by their dedication to ensuring the quality of Halo 5, and it's multiplayer in particular, is as high as possible.
"No team is focused on it more than 343," Phil Spencer
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September 27, 2015
Halo: The Master Chief Collection will soon get an update that will finally add a system to punish quitters. As it currently stands, players can quit matchmaking games half way through with very little punishment which leaves games unbalanced and unfair, especially in team games.
Thankfully 343 Industries has nearly completed development for a system that will punish and discourage quitters. Unfortunately 343 didn't go into much detail about how the Master Chief Collection will punish quitting. Instead, a small blog post was listed to explain that the upcoming patch will "address a variety of areas, including ranking, will add new systems for quitting and penalties, and will improve a number of community items."
So far, 343 Industries has not set a release date for the changes, but it would be safe to say that the new changes will be released in a patch before the end of the year. Hopefully in between now and then we'll hear some further details about exactly how the quitting
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June 24, 2015
Thanks to a new listing on an Australian Ratings Board, we've managed to find out that the exclusive Wii U title, ZombiU, might just be coming to the Xbox One and the PlayStation 4. As you'd expect, the 'U' in the ZombiU has been dropped, and the cross platform version will just be called Zombi.
The ZombiU game did look very promising, and the poor Wii U sales have lead the game to get little traction, despite it being quite a decent game, so it makes sense that the developers are trying to bring the game to other platforms. It would make sense that porting ZombiU to other platforms would be a little more difficult than porting a non-Wii U title, simply because of the various game controls and Wii U mechanics ZombiU takes advantage of.
It may be a while before we hear anything official about a PlayStation 4 and Xbox One version of Zombi, but it's very likely it will be coming. The same Australian Ratings Board has been very on point with these kinds of listings in the past,
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June 11, 2014
Battlefield Hardline has now been confirmed to be the new upcoming Battlefield title, and despite not hearing much about the game until very recently, the new Battlefield game has been planned for release some time this year.
Battlefield Hardline has said to be a take on the criminal heist gameplay we've seen in many games recently, including titles like Payday 2 and Grand Theft Auto V. The single player in Hardline will offer a cinematic approach to gameplay content, and each campaign mission supposedly ends on a cliffhanger to keep players interested in playing the next mission, similarly to episodes in a TV series.
Battlefield Hardline will of course also come with a great selection of multiplayer content, and players will be able to play new modes, including Hostage Rescue mode that gets one team playing as SWAT who are required to rescue a hostage, and the other team playing as the hostage's captors.
Another interesting game mode is Heist, which will give criminals
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June 09, 2014
Remedy Entertainment has been working quietly on their upcoming third person FPS title, Quantum Break for quite some time now, but they have finally spoken up to reveal that they plan to release their new game in 2015.
Whilst they didn't announce any plans for E3, Remedy Entertainment did state that they were excited to announce a live demo of gameplay in Gamesom this August. Remedy Entertainment went onto say "Quantum Break will deliver an unprecedented fusion of cinematic gameplay and high-quality, live-action storytelling."
Similar to Defiance, a previously released MMO title, Quantum Break will have a TV series shipped alongside the release of the game, and the fate of the show will be determined by player's actions in the game. Players will also be able to pick up tips and gameplay information for Quantum Break whilst watching the TV series.
This is certainly an interesting merge of two mediums, and whilst Defiance didn't truly define it's capabilities, Quantum