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September 29, 2016
After what felt like an eternity, The Division is finally getting public test servers. This means that new experimental updates will be tested before they are pushed out to live servers.
With public test servers, players get two benefits. Firstly, players can experience new content before it's ready by visiting the public test servers. Secondly, the developers for The Division can monitor feedback from players on the public test servers so that all bugs and issues are ironed out before a new patch goes live.
Public test servers should hopefully improve the overall quality of each patch massively. Not only can the test servers be useful for spotting bugs before they hit live servers, but they can be incredibly useful for testing new balancing changes or new weapons.
To begin with, the Ubisoft developers will be working on bringing the upcoming 1.4 update planned for October to the public test servers. Players who'd like to join the servers will need to install a public
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August 27, 2016
Bad news for Division fans - the previously planned DLC content for the Division has now been pushed back to a later date. The reasons for this have been explained in the article below.
The Division has been an interesting experience for the Ubisoft development team. Whilst The Division received a huge amount of hype leading up to it's release, the interest for the game died out quickly after the majority of it's previous fanbase released the huge amount of problems with the overall game experience.
The developer has now put their priority on improving the core gameplay experience and this will mean that all of the resources Ubisoft has available for The Division will be used on improving the main gameplay experience, and future DLC content has been delayed as a result of this.
The Ubisoft team recently mentioned that delaying the DLC will enable them to "strengthen the core experience before adding new content, but also continuously improve it by allowing for more
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March 14, 2016
A brand new update has launched for The Division and it features a range of changes to the game. The new 1.02 update has launched for Xbox One, PS and PlayStation 4 and in this article we'll be delving into some of the changes.
Most of the changes that affect gameplay have been listed below.
+ Named enemies will now drop better loot in Challenge mode than in Hard mode.
+ Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.
+ Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
+ Modifications to the weapon talent: Trained.
+ It can now only be rolled on Shotgun, Marksman rifles and Pistols.
+ Its bonus has been reduced from 1%-5% to a constant 0.1%.
+ For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting -
March 05, 2016
Tom Clancy's The Division has finally gone live and servers for Xbox One, PlayStation 4 and PC are now available. The open world third person shooter RPG title is a brand new IP from Ubisoft which features a random loot system similar to Destiny. However, there are plenty of gameplay elements that make The Division unique.
If you owned the physical copy of Tom Clancy's The Division, chances are you managed to get into the servers earlier than the March 8 release date. Servers went live early, however digital copies did not activate until the aforementioned launch date.
On top of the full game, a number of microtransactions have gone live for Tom Clancy's The Division. Whilst there is no typical DLC content available yet, the microtransaction packs from Ubisoft feature a number of in-game items.
All of the microtransaction packs include cosmetic-only items and can be accessed from each console's game store - this would be the UPlay store for PC, the Xbox Games store
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January 04, 2016
The Humble Bundle is a weekly offer that takes place each week. Games are listed in different bundles on the Humble Bundle website each week and visitors can pay what they want for a number of games. If a visitor pays over the average price, they will receive a number of other rewards.
The entirety of the earnings from the Humble Bundle go to charity so there is no better way to pick up a selection of great games for cheap whilst funding something that goes to a good cause.
This week, the Humble Bundle offers a number of Tom Clancy titles. If you pay over $1 you will be given Tom Clancy's Rainbow Six, Tom Clancy's Rainbow Six 3 Gold, Tom Clancy's Rainbow Six Vegas, Tom Clancy's Splinter Cell Chaos Theory and Tom Clancy's Ghost Recon.
Paying more than the average donation price (currently sitting around $10) will reward players with copies of Tom Clancy's Rainbow Six Vegas 2, Tom Clancy's Splinter Cell Conviction Deluxe Edition, Tom Clancy's Splinter Cell and more importantly
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December 09, 2015
Unfortunately Ubisoft has pushed back the beta for Tom Clancy's The Division and it will no longer be available till some point next year. The exact date for the pushed back beta hasn't been chosen yet but Ubisoft has mentioned that it should be available in "early 2016."
Luckily there is still an option for anybody hoping to try out or at least view some early live gameplay footage for The Division. Despite the beta being pushed back, the invite alpha stage on the Xbox One will still be taking place. The alpha for The Division is set to happen from December 9 until December 12. Sign ups are available for the alpha stage and you'll be placed on a priority list if you pre-order The Division for Xbox One but even then there is no guarantee you'll be given access.
Instead, Ubisoft will be adding players into the alpha on an "as needed" basis. The beta, which will now be taking next year, won't have such strange availability as the alpha does. If you have pre-ordered The Division
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November 18, 2015
In most online games, it's usually more beneficial for a player to create one single character and focus most of his or her game time on that one character. Sometimes long time players may want to create new players without having to delete their main character, and fortunately Tom Clancy's The Division will allow this.
In fact, it has been recently announced that players of The Division will have four slots to use for character creation. Each of the four slots can be progressed as standalone characters, apart from each other.
Interestingly, players will be able to switch out the characters they use straight from the start menu. This means that if you're about to head out on a mission that may require a certain build or load out, you'll be able to switch to a more suited character you may have made in the past. This is something that isn't seen often in online games so it will definitely be very interesting to see exactly how The Division manage to pull this off.
One
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July 21, 2015
It has been two years since The Division was announced by Ubisoft. At that time, the game was revealed at E3 and it most certainly got the attention of many gamers across the world. As months have gone by, years have passed, Tom Clancy's The Division has remained in development, and it's only till recently that we've started to hear more about it.
At E3 this year, The Division was finally given a release date of March 2016, and soon after it was revealed that a beta would be coming for the game in December this year. Now, it has been revealed that players that owned an Xbox One would be able to get access to the beta slightly earlier than console or PC players.
In fact, whilst a start date for the Xbox One beta has not yet been revealed, Ubisoft has now opened up a beta sign-up page for players to access. Any Xbox One, PS4 or PC owner that has pre-ordered The Division can head over to that page and claim a free beta code.
Players can also sign up for a beta code regardless
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October 13, 2014
Whilst Tom Clancy's The Division has been known as an 'MMO FPS' for some time, new details have emerged that suggest the game will take a similar approach to Destiny when it comes to multiplayer content. In a new Gamespot preview, it was revealed how players would be locked in to their own world, apart from other players in many cases, however there would be certain areas, named Dark Zones, which would allow players to interact with each other.
In the Dark Zones, players could choose to attack or avoid other players in the same area, however once out of a dark zone, you will not come across other players in the same fashion.
It seems as if the multiplayer and social aspects of the Division have been made to a point where players can enjoy the campaign and mission aspects of the game without being interrupted by a bad player.
However, there will be opportunities for players to interact with each other, which opens up an almost living feeling to the open world. It's an
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October 09, 2014
At EGX this year, Ubisoft held a developer session of upcoming Tom Clancy’s The Division, showing off in-game footage, screenshots and details of the game's progress.
If you have been interested in the Division at any point, then I'd definitely suggest checking it out. Ubisoft have been working alongside developer Massive to create Tom Clancy's The Division, and it has long been one of my most anticipated games for the new generation of consoles.
After the huge hype following Watch_Dogs, it's easy to be way of whether The Division will live up to what it's trying to portray, but the 20 minute developer session really does the game justice, and I hope that the game will play like that in the hands of the average gamer.
For those unaware, Tom Clancy's The Division is aimed to be a new third person MMO game with cover based shooter elements. The game will focus on a world that portrays the vulnerability of the society within the United States, and follows events after