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October 22, 2012
New Tekken Tag Tournament 2 Characters
If you're strangely unsatisfied with the huge amount of characters, stages and customization options in Tekken Tag Tournament 2, you may be in for a treat.Namco Bandai Games, the developer behind the new Tekken Tag Tournament 2, has released a new patch for the game, which if it hasn't already, should roll out for everyone on both PS3 and Xbox 360 very shortly.
Unlike most patches, the new 1.02 patch for Tag Tournament 2 won't be a boring bunch of code added to the game, hiding without proof of existence.
The new patch will be adding a few new characters to TTT2,
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October 10, 2012
Hey all welcome back to my seventh and most likely last post along my Minecraft journey! Last week I said that I had started a new world with more friends, but because this may be my last blog post about my Minecraft journey, I decided that it would be better just to rehash some of my favorite moments from the original game.
If you have been following my blog you would know that I had a lofty list of goals at the beginning that I never really achieved because I was either too dumb or too screwed to do them, but let's take a look at some of my finest achievements!
I'm a winner...
My first achievement that I was most proud of in the game was building my first
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October 06, 2012
It seems a little strange to bring any new current generation console models to the market, especially with Nintendo releasing their next-gen Wii U later this year and rumors around big next-gen reveals at E3 2013. But Sony still has some left over cards to play for their PS3, and on September 25th, Sony released the previously announced slimmer PS3 models.So what do these models consist of and why would they be a better buy for veteran or casual PS3 gamers alike?
Well for most, the main attraction will be the slimmer, sleeker design, and footage has proved that the claims from Sony including a 20% decrease in size and 25% decrease in weight, are in fact true, and the PS3 has never looked so attractive.
Other than the main parameter change, there will be two mainstream models which will include a huge 250GB or 500GB HDD, which compared to the previous model's 160GB and 320GB hard drive space, we are seeing a huge increase.
The Disk drive will also
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October 04, 2012
Hello everyone and welcome back to the sixth part of my Minecraft series. Where you get to laugh at my pain and hopefully learn something from it for your Minecrafting adventures!
Last time I left you my companion and myself had started a new life in the swamp biome with a new home and even a rooftop garden! Of course, it wasn't all sunshine and rainbows to get to that point but it worked out.
This week was looking a lot more productive. Katycat37 was about to learn animal husbandry and I was about to learn how cool it is to have a boat, and how cool it was to get lost.
Fishing and kittens...
As we started to finally settle down in our new home we decided it would be a good time to stop worrying about caring for our survival and just living leisurely. So, my companion found out how to make a fishing rod and began to fish! These fish that she caught was a great source of food for us but when my Minecraft guru friend told her she could
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September 30, 2012
Guess everyone wants to make a console these days. Well we don't know for sure if Valve is planning their very own console but recent news confirms that Valve will be getting into the whole hardware development side of the gaming world.Rumors about Valve's intention to get into the hardware market had been flying around since March of this year. According to the rumors Valve was working along with Steam Box console. But as usual, Valve stepped in and dismissed these rumors as being false by commenting, "[the world is] a long way from Valve shipping out any sort of hardware."
The statement pretty much convinced everyone till a job listing appeared on Valve's official site for "an electronics engineer to work on platform hardware". Funny how most of the news we get nowadays are from job listings. The listing itself is pretty self explanatory and reveals quite a bit about Valve's intentions.
I quote, "Valve is traditionally a software company. Open platforms like the
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September 22, 2012
Hello everyone and welcome back to my second life that I like to call Minecraft!
Last week I left you with bitter sadness coupled with the unknown frontier that lay before me. But this week, everything was starting to look a whole lot better... kind of.
Off on the wrong foot...
After leaving our dismantled home with sadness in our thoughts we set out to a new land, a land that would be much flatter and hopefully not as dangerous as the last. But before we even got to our destination my companion katycat37 and I were separated. I began to look for her like a mad man but with the sun coming down I knew we had to make a shelter. So I did what any good companion would. I left!
Yes I felt bad! But what was I gonna do! Kill both of us? Stop being selfish!
Anyways, as I left the jungle I came to the swamp biome. This particular land was filled with...nothingness. This biome is completely desolate. Except for the water surrounding it
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September 19, 2012
For a while now gamers everywhere have been waiting for the next big thing Hideo Kojima was working with. Initially we all though Metal Gear Revengeance would be his new project but it didn't take time for us to learn we were wrong.
It was sometime later that Hideo Kojima revealed that he was working on a new engine, the Fox engine. In one of the interviews where Kojima was showing his new engine he revealed that he was working on a new game and that the video playing at the background (there was a computer in the background) was an actual game that was being rendered via the Fox engine. The game was later revealed to be "Project Ogre".
So unsurprisingly when Hideo Kojima himself revealed Metal Gear Solid Ground Zeroes (an "open world" game running on the Fox engine) at this year's PAX, many gamers assumed that Project Ogre was the codename for MGS Ground Zeroes. I guess I can sort of see why people got the two mixed up since Project Ogre is also supposed to be an open world
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September 18, 2012
Big news for Metal Gear Solid fans! At this year's PAX expo Hideo Kojima himself came to show an almost 15 minute long gameplay video of him new creation, MGS Ground Zeroes. This was the first ever reveal of his new project. What's better is the fact that this new iteration is being made using the new engine Hideo Kojima has been working on for the last few years, the FOX engine.
The demo was meant to to show off the capability of the FOX engine and from what was shown, the game looks great. Mind you that it is still a work in progress. There is every indication that the game is going to be HUGE. Hell, even Naked Snake (a.k.a. Big Boss) is making a comeback!
Amongst the biggest changes is the fact that this game is going to be an OPEN WORLD game, a first for the series. During the demo other cool features were highlighted. Snake is now able to commandeer any vehicle within his reach. You can even call a helicopter at ANY time during the missions that you are currently in.
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September 17, 2012
Howdy all, and welcome back to Part 4 of my Minecraft blog here on Evil Controllers! Last time, I left you all with a beautiful Minecraft sunset which seemed to hint that things were starting to looking brighter.
Well, it was anything but bright.
I hate creepers...
After a long journey in the underground mine outside of our humble household I decided that it would be a great time to reorganize all my loot. As I was doing this I had this comforting feeling that my tools could face any enemy in the world of Minecraft. Spiders, creepers, skeletons and zombies all bowed before the heel of my boot in the underground cavern and it gave me a sense of serenity.
Life was good.
Then, all of a sudden, my character was thrown across the room from a powerful explosion! Half of my hearts were gone and my foundation was shaken to its core. I thought to myself,"What the hell just happened?" I then looked to where I was standing and saw
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September 17, 2012
Hey there gamers! Finally some details are being revealed about the new FF Lightening Returns and instead of beating about the bush I am going to summarize them for you. Before we move to the bullet points there are a few things to keep in mind.
According to the initial reveals (which were later confirmed), this iteration of FF will be significantly different to the past. The overall game is tied to the notion of time. Players will have a finite amount of time to do what they plan before the game ends.
Time is basically the health indicator of the world in which Lightning is in. The world continues to lose life and as expected, the game ends when the world does. Our actions will affect the world around us thus increasing or decreasing the time that we have in it. In any case, the world has a maximum of 13 game-days till it loses all its life.
Now that we have that covered it will be much easier to get the points given below. The following key points were retrieved from