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February 20, 2015
So far, we know very little about the new Mass Effect game, but Bioware are slowly revealing bits of information about it. Although we have nothing to use to paint ourselves a picture of Mass Effect 4, we do have some details to go on.
Recently, senior development director of Mass Effect 4, Chris Wynn, sent out a tweet, giving Mass Effect fans another very small piece of the Mass Effect 4 puzzle. In Wynn's tweet, it read "Things are getting real now and I need an excellent producer to come shape online for the next Mass Effect."
Whilst he didn't straight up state that Mass Effect 4 will be getting some form of online play, asking for a producer for online pretty much confirms we will be getting some kind of online component in Mass Effect 4.
Because we know so little about the upcoming Mass Effect game, we really don't have anything to suggest here. It could be possible that there could be some kind of multiplayer gameplay separate from the main story. Alternatively,
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January 06, 2015
Whilst we all rightly presumed that the Master Chief Collection was going to be released with all of the content from previous games at launch, 343 Industries has been very far behind with development, due to server issues and other problems with the new Halo 2 anniversary multiplayer.
As a result, many in-game features and content of the Master Chief Collection has been unavailable since launch, including the Spartan Ops missions that were released as part of Halo 4.
The Spartan Ops missions were a set of in-game objectives that followed a set story and played out like the firefight game type in both Halo: Reach and Halo 3: ODST did. Unlike firefight, Spartan Ops were specially designed to delve into the story that took place whilst the Master Chief was floating about in space, and many players have complained that they are an incredibly important part of Halo 4.
Fortunately enough, 343 Industries have just launched Spartan Ops for the Master Chief Collection in a
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January 05, 2015
Recently, Microsoft pushed out an Xbox One port of Killer Instinct 1 as part of the new season for the latest Killer Instinct game on the console, and now they are putting a little bit of love into it to pay homage to all those that played the original Killer Instinct on the Super Nintendo.
In a new patch, that has recently gone live, Killer Instinct 1 now has online multiplayer capabilities, and players can jump in game to play against other players from across the world. As well as the new online features, Microsoft added a few new changes to Killer Instinct 1, all of which can be read in the patch notes below.
- We updated the front page of Ultra-combo.com. If you scroll down to the Season 1 Changelist, you can now see an image of the Story Mode Mural!
- Riptor's correct Ultra Music is not playing because of a bug. We're trying to fix that via patch before the next Content Update.
- When you unlock a Story Mode XP bonus, that XP is Player XP only (not Character -
Modded Controllers Games Black Ops Black Ops Controller Call of Duty Call of Duty Controller Controller for Gears of War 3 Controller Mods Modded Controller Rapid Fire Modern Warfare 3 Modern Warfare 3 Controller Gears of War 3 Mods Rapid Fire Adjustable Fast Reload Auto Burst Jitter Mod Battlefield 3 Battlefield 3 Themed Controller Active Reload Rapid B Battlefield 3 Controller for Battlefield 3 Controller for BF3 Controller for Modern Warfare 3 Controller for MW3 MW3November 16, 2011
In the Previous Weeks, Modern Warfare 2 and Black Ops Were Played More than Battlefield 3
To much of a surprise of everyone, according to Microsoft's Xbox Live stats bothCall of Duty: Black Ops and Call of Duty: Modern Warfare 2 both remained the most played video games on Xbox Live, even during the release week ofBattlefield 3.
However, don't fret and panic, fans of Battlefield 3. You
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September 18, 2010
Industry News: Increase in Gold Accounts for XBOX LIVE
It's easy to be angry with Microsoft and easier to not care, assuming you have the funds, but the $10 price hike on Xbox Live is both a warning to consumers and a wake-up call to Sony. As a consumer we've got two options, renew when our subscriptions are over (for $10 more) or to play all of our games online with the PS3. Neither option makes us happy. We got used to paying $49.99 and were happily complacent about it. So why the price hike now?
Microsoft isn't one to throw free money away, their board meetings must have agreed on one thing, they were going to make more money from the people that would renew for 10 extra bones then they were going to lose from people being offended by the cost increase. Essentially, they know we're hooked. So as consumers we'd be silly not to watch Microsoft for service improvements, because our $10 dollars should be going to something.
As for Sony, they can't feel great knowing
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September 16, 2010
Game Reviews - Halo: Reach Online Experience
Multiplayer for Halo Reach will give players options they have not had before. Reach will give players the options of "loadouts"Â a feature that allows player to choose a predefined choice of weaponry when they spawn. This feature is a dramatic change gamers will love. Gamers will be able to choose between having a jetpack, sprinting faster, camouflage or having an energy shield when playing against others. This feature will completely change how gamers play with one another. Competitive gamers will need to use the different loadouts for strategic purposes against other teams. Gamers will be able to choose their Spartan gender and customize their armor as they play and obtain experience. The multiplayer for Reach will have the standard Slayer, but new games have been added. In "Headhunter", players drop skulls upon death, which other players can pick up and deposit at special zones for points. When a player dies all their accumulated