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July 22, 2023
Final Fantasy XVI is an epic RPG that immerses players in a captivating fantasy world. Whether you're a seasoned game veteran or a newcomer to the series, these tips and tricks will help you navigate the game and make the most of your adventure.
1. Understand the Combat System
Mastering the combat system is crucial for success in Final Fantasy XVI. Take the time to familiarize yourself with each character's different abilities and playstyles. Experiment with combos and learn to block and dodge effectively to maximize your damage output and survive tough battles.
2. Exploit Elemental Weaknesses
Many enemies in Final Fantasy XVI have elemental weaknesses. Pay attention to their vulnerabilities and tailor your strategy accordingly. Exploiting these weaknesses will deal additional damage and give you an advantage in combat. Use abilities and spells that match the enemy's weakness for optimal results.
3. Utilize Party Synergy
Your party
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January 05, 2023
Part-farming sim and part-action RPG, Harvestella is an excellent game that blends two very different and unique styles of gameplay and does it quite successfully. Harvestella, published by Square Enix and developed by Live Wire, is a farming life simulator at home and an action RPG abroad. This new and fantastic game lets you live and enjoy the virtual existence that you love to, through the ever-changing and dynamic seasons of the vibrant and rich fantasy world. The game is set in a world afflicted by the Season of Death and challenges you to uncover the world’s secrets while keeping a plant alive, which is the most challenging task in the game.
Overview
Harvestella is a life simulation RPG where players can enjoy daily life, adventuring, and socializing. It is the latest and most unique take on the marriage of the fantasy RPG and farming simulator genres. You should know that Harvestella is an impressive tile and sits firmly in the epic quest camp, and your adventuring
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November 09, 2015
It has been revealed that Fallout 4 will have a total of 65 different songs on it's soundtrack. All of the 65 tracks on the soundtrack have been composed by Inor Zur specifically for the Fallout 4 game. The main menu music for Fallout 4 was already revealed before, but a lot of the music in the soundtrack has not yet been heard.
On top of revealing the 65 tracks on the Fallout 4 soundtrack, Bethesda has put up the soundtrack on iTunes for $16. So far, Bethesda has not revealed any plans to publish the soundtrack on other places, such as Soundcloud, Spotify, TIDAL, YouTube, Google Play Music or other spaces. That isn't to say that Bethesda won't publish the soundtrack on somewhere other than iTunes, but for right now, the only space to get it is on iTunes.
Whilst the full soundtrack costs $15.99, if you would like to, you can purchase separate tracks for $0.99 each - if you'd just like your favorite tracks, such as the main menu theme, then you'll be able to save some
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November 06, 2015
After the huge success of The Witcher 3, there is no doubt that a lot of Witcher fans are wondering exactly what developer and publisher CD Projekt Red will be planning next. Well, the next game that CD Projekt Red will be putting their effort into once The Witcher 3 is all done and dusted is Cyberpunk 2077, another huge RPG title that's set in a futuristic environment instead of a fantasy one.
In fact, as it currently stands, most of the staff at CD Projekt Red are now working on Cyberpunk 2077 - this information was recently revealed by the development team themselves.
The Witcher 3 was a huge project in itself, but it already had it's own lore and world to be based upon. With Cyberpunk 2077, a lot of it is being created from the ground up, and despite that, it sounds like it could be at least as big as The Witcher 3.
"We are focusing on Cyberpunk 2077. It is a very ambitious and big project, and we need all the people we can get to finish it. A lot
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March 17, 2015
At long last, From Software's new PlayStation 4 exclusive Bloodborne has gone gold, which means the development team have done everything they need to do to ship the product to disc in preparation for the launch of the game.
I'm personally quite excited to see Bloodborne - from what we've seen so far, the game looks like a great example of what From Software are known best for. Their Dark Souls and Demon Souls games have always been great, but Bloodborne takes a slightly different path by offering a more forgiving gameplay experience for players.
When I say more forgiving, I do mean that you're not going to die as often, but that doesn't mean we can't expect Bloodborne to be a nice challenge. In fact, I think it will be a very challenging game, but I'm hoping the frustration that was found by many players whilst playing Dark Souls 1 and 2 won't be present in Bloodborne.
Whilst Bloodborne has already seen a delay, going gold means we will now not see any more delays,
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September 07, 2014
The next title within the series of great games released by From Software has now received a confirmed release date, and a lot of fans are getting quite excited.
In a PlayStation TGS press conference, From Software revealed that the successor to Demon's Souls will be released on February 5, 2015 in Japan. Along with a physical copy of the game, the first initial production will include an art book and soundtrack CD for each unit.
Whilst Bloodborne isn't a sequel to either Dark Souls or Demon Souls, the gameplay feels similar to the aforementioned titles, and could easily be within the same universe From Software have developed with both Demon Souls and Dark Souls.
Despite sounding just as cruel as both other games, Bloodborne won't be nearly as punishing, and dying will be as much of a worry as it has been in Dark Souls 2. There will certainly be areas players will find challenging, but the amount of perseverance needed to complete Bloodborne will be a lot less than
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January 06, 2014
A new prologue trailer has been released for Capcom's upcoming next gen free to play title, Deep Down. The trailer depicts what looks to be two players fighting monsters within a dungeon, however no actual gameplay footage is shown, and instead we're greeted with a bunch of cinematics again.
The trailer does, however, show that Capcom's Japanese roots are still intact, with a keyboard melody playing in the background akin to the old turn based Japanese RPGs, it's clear who's Capcom's target demographic is here.
However, with it being free-to-play, Capcom haven't left out the rest of the world either, and we'll be able to get our hands on the game as soon as the Japanese can.
The problem is,
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September 09, 2012
Developers Techland have had a good collection of games in their portfolio but one of their recent ones, Dead Island, seems to be their crowning glory. The reveal trailer for the game which was gory, emotional and artsy at the same time really got the attention of gamers. Even though Dead Island was not a perfect creation, this zombie killing RPG with beautifully scary environments and online co-op traits was both insanely fun and addictive.
Dead Island Trailer: http://www.youtube.com/watch?v=lZqrG1bdGtg
Since the release of Dead Island Techland seems to be keeping quite busy. Only recently they announced the release of a direct sequel to Dead Island, called Dead Island Riptide. The game is in pre-alpha mode and according to inside sources it already looks MUCH better than the predecessor! As you know pre-alpha mode normally looks really horrible so this is a very promising bit of detail.
But we are not here to